If a character wants to create a work of art, he/she must spend time doing so. The time depends on the medium used, for a simple sketch this might be an hour, for a watercolour painting a few hours, for an oil painting or sculpture days or even weeks.
When a character attempts to create a work of art, he/she should make a dice roll using his/her Art (including relevant specialisms) + CO. If the work of art is a representation of a real person, animal or place, there is a modifier based on how well the character has observed the subject (see below).
The dice roll result determines how good the piece of art is, as follows:
Dice roll result | Meaning |
3 or lower | Abysmal - horrible to look at |
3 1/2 - 6 | Poor - crude but passable |
6 1/2 - 10 | Competent - acceptable quality |
10 1/2 - 15 | Good - professional quality that appeals to most people |
15 1/2 or more | Excellent - inspired quality that enthralls most people |
If the work of art is a representation of a real person, animal or place, then the creation dice roll is modified by how well the artist has captured the fine details of the subject. The character makes a dice roll using his/her Art (including relevant specialisms) + PE, to observe the subject; the dice roll result determines the modifier to the art creation dice roll as follows:
Dice roll result | Meaning |
3 or lower | Abysmal - fails to appreciate any of subject's distinguishing features (-4 to creation dice roll) |
3 1/2 - 6 | Poor - picks up only a few of the subject's distinguishing features (-2 to creation dice roll) |
6 1/2 - 10 | Competent - picks up the subject's most distinguishing features (+0 to creation dice roll) |
10 1/2 - 15 | Good - picks up most of the subject's distinguishing features (+2 to creation dice roll) |
15 1/2 or more | Excellent - picks up all of the subject's distinguishing features with uncanny accuracy (+4 to creation dice roll) |