2.13.1 Creating a work of art

If a character wants to create a work of art, he/she must spend time doing so. The time depends on the medium used, for a simple sketch this might be an hour, for a watercolour painting a few hours, for an oil painting or sculpture days or even weeks.

When a character attempts to create a work of art, he/she should make a dice roll using his/her Art (including relevant specialisms) + CO. If the work of art is a representation of a real person, animal or place, there is a modifier based on how well the character has observed the subject (see below).

The dice roll result determines how good the piece of art is, as follows:

Dice roll result Meaning
3 or lower Abysmal - horrible to look at
3 1/2 - 6 Poor - crude but passable
6 1/2 - 10 Competent - acceptable quality
10 1/2 - 15 Good - professional quality that appeals to most people
15 1/2 or more Excellent - inspired quality that enthralls most people

Observing subject

If the work of art is a representation of a real person, animal or place, then the creation dice roll is modified by how well the artist has captured the fine details of the subject. The character makes a dice roll using his/her Art (including relevant specialisms) + PE, to observe the subject; the dice roll result determines the modifier to the art creation dice roll as follows:

Dice roll result Meaning
3 or lower Abysmal - fails to appreciate any of subject's distinguishing features (-4 to creation dice roll)
3 1/2 - 6 Poor - picks up only a few of the subject's distinguishing features (-2 to creation dice roll)
6 1/2 - 10 Competent - picks up the subject's most distinguishing features (+0 to creation dice roll)
10 1/2 - 15 Good - picks up most of the subject's distinguishing features (+2 to creation dice roll)
15 1/2 or more Excellent - picks up all of the subject's distinguishing features with uncanny accuracy (+4 to creation dice roll)