2.11.4 Feigning emotion

Feigning emotion

If a character wants to pretend to be in a particular emotional state (e.g. being angry, anxious, sad, happy, puzzled, etc.), he/she must make a dice roll using his/her Acting (including feigning emotion specialism) + WP.

The feigning dice roll result determines how difficult it is for an onlooker to spot that the emotions displayed are false (see below).

Spotting someone feigning emotion

To recognise an imposter as a fake, a character must make a dice roll using his/her Empathy (including understanding feelings specialism) + PE.

If his/her dice roll result is greater than or equal to that achieved by the person faking the emotions (see above), the onlooking character will spot the emotions displayed as fake - depending on the dice roll result, he/she may be able to sense the true underlying emotions as well.