2.38 Magic - Water skill

Governing characteristics: WP

Represents: The skill of casting magical spells and rituals based on the element of water. Water magic can be used to cast a variety of different magical effects, and is the best magical skill for casting barrier enchantments. Only a character with active magic talent may cast magic. A character without active magic talent may still learn this skill, but will only be able to use it for sensing magic and judging another's magical skill score.

Broad specialisms:

Narrow specialisms:

Use with the following characteristics in dice rolls covering:

Characteristic Use skill with this characteristic in dice rolls covering
PE Sensing Water magic
Judging another's Magic - Water skill score
Casting detection magic (Detect water)
Casting illusion magic (Water illusions)
Casting sight magic (Water vision)
Casting retrocognition magic (Speak to waters)
WP Casting resistance magic (Cold resistance)
Casting attack magic (Ice splinter)
Casting entanglement magic (Icy bonds)
Casting teleportation magic (Water walking)
Casting telekinesis magic (Water currents)
Casting telepathy magic (Speak with water-aligned beings)
Casting suggestion magic (Control water-aligned beings)
Casting transformation magic (Become water-aligned being)
Casting movement magic (Swimming)
Casting environmental change magic (Water control)
Casting barrier magic (Wall of ice)
Casting transmutation magic (Change liquids)
Casting life support magic (Water breathing)
Casting weapon enhancement magic (Weapon of ice)
IQ Casting enhancement magic (Water magic enhancement)
Casting suppression magic (Fire/water countermagic)