When a mounted character is travelling, the speed with which he/she travels is determined by dice rolls. Depending on the circumstance, the referee may request individual dice roll results every 5 seconds (e.g. in combat or a short race), every minute (e.g. in a long race) or every hour (if travelling long distances).
The mounted character makes a dice roll using his/her Riding (including relevant specialisms) + CO, and how far he/she moves can be worked out from the dice roll result.
For a character mounted on horseback, the distance will be as follows:
Speed | Per Combat turn (5 seconds) | Per Minute | Per Hour |
Slow (i.e. walk) | 5m + 0.5m x dice roll result | 60m + 6m x dice roll result | 3,600m + 360m x dice roll result |
Average (i.e. trot) | 15m + 1m x dice roll result | 180m + 12m x dice roll result | 10,800m + 720m x dice roll result |
Fast (i.e. canter) | 30m + 1.5m x dice roll result | 360m + 18m x dice roll result | 21,600m + 1,080m x dice roll result |
Breakneck (i.e. gallop) | 50m + 2m x dice roll result | 600m + 24m x dice roll result | 36,000m + 1,440m x dice roll result |
For other mounts or vehicles, the referee should decide what distance the dice roll result equates to accordingly.