A character on foot, who is armed with a spear or pike, can brace the polearm by ramming its butt against the ground. This takes a ready weapon action to perform. Once braced, the character cannot move or turn without losing the effect of the bracing.
If a mounted character moves into the strike range of a braced character and the braced character declares a stand and attack reaction to this movement, the braced character gets a number of advantages in attacking the mounted character (or his/her mount):
|Weapon\Mounted character's speed||Slow (e.g. walk)||Average (e.g. trot)||Fast (e.g. canter)||Breakneck (e.g. gallop)|
|Bracing bonus on damage dice roll (spear)||+0||+1||+2||+4|
|Bracing bonus on damage dice roll (pike)||+1||+2||+4||+6|
As with any other stand and attack reaction, the braced character may declare the reaction (and resolve the attack) part way through the mount's movement action.